3D modeling, lighting, texturing, and rendering.
All geometry and animation was created with Cinema 4D. Lighting was handled with Octane Render. Texturing was completed with Octane Render and Substaince Painter.
Animations were created by Brian Anderson of Topos Graphics with After Effects.
The above video is VR compatible and showcases approximately half of the 66-minute animated film
The fly was the main asset for this film, having symbolic significance to Hemmerle. Due to the importance of this asset being replicated as closely as possible to its real world counterpart, the original asset was 3D scanned and the resulting scan data was sent to me for further cleanup and texturing in ZBrush and Substance Painter, respectively.
In paying homage to Hemmerle's roots, Topos wanted to honor their heritage as medal makers. To do this, several ribbon animations were made, taking full advantage of Cinema 4D's powerful cloth dynamic system
I'm always open to collaboration, so don't hesitate to send me your project details. Let's create something great together!